Sharp Brains: Brain Fitness and Cognitive Health News

Neuroplasticity, Brain Fitness and Cognitive Health News

Cognitive Training & Brain Teasers Can Increase Openness Among Older Adults

Brain Teasers Make Seniors More Open to New Ven­tures (med­page today):

- ” A cog­ni­tive train­ing pro­gram that included Sudoku and cross­word puz­zles made older adults more open to new expe­ri­ences, accord­ing to a pre­lim­i­nary study.”

- “Older adults undergo changes in per­son­al­ity, includ­ing shifts in open­ness or will­ing­ness to seek out new and cog­ni­tively chal­leng­ing expe­ri­ences. A num­ber of inter­ven­tions have been designed to enrich cog­ni­tive func­tion­ing in older adults, but lit­tle has been done to develop open­ness, the authors explained.” Read the rest of this entry »

Technology Innovation to Enhance Wellbeing: New Model eHealth Community

Front Porch Cen­ter for Tech­nol­ogy Inno­va­tion and Well­be­ing Receives Grant for the Model eHealth Com­mu­nity for Aging (press release):

- ” The Front Porch Cen­ter for Tech­nol­ogy Inno­va­tion and Well­be­ing (Front Porch Cen­ter), a 501©(3) founded on the belief that tech­nol­ogy inno­va­tion plays a vital role in enhanc­ing well­be­ing, was awarded eHealth equip­ment val­ued at approx­i­mately $207,000 through the Model eHealth Com­mu­ni­ties ini­tia­tive at UC Davis Health Sys­tem and the Read the rest of this entry »

New Summit Sponsor and Partners

We’re delighted to add Brain Resource to the ros­ter of Spon­sors of the upcom­ing 2011 Sharp­Brains Sum­mit, and the Cen­ter for  Tech­nol­ogy and Aging and the Brain Injury Asso­ci­a­tion of Canada to the ros­ter of Part­ners. Thank you for your sup­port! Read the rest of this entry »

Digital Games for Physical, Cognitive and Behavioral Health

The Robert Wood John­son Foun­da­tion (RWJF) just announced more than 200px-Dance_Dance_Revolution_Extreme_arcade_machine_left_side_stage$1.85 mil­lion in grants for research teams to study how dig­i­tal games can improve play­ers’ health behav­iors and out­comes (both brain-based and behavioral).

The press release: Nine Lead­ing Research Teams Selected to Study How Dig­i­tal Games Improve Play­ers’ Health

  • Dig­i­tal games are inter­ac­tive and expe­ri­en­tial, and so they can engage peo­ple in pow­er­ful ways to enhance learn­ing and health behav­ior change, espe­cially when they are designed on the basis of well-researched strate­gies,” said (UC Santa Barbara’s Dr. Debra) Lieberman.
  • The pace of growth and inno­va­tion in dig­i­tal games is incred­i­ble, and we see tremen­dous poten­tial to design them to help peo­ple stay healthy or man­age chronic con­di­tions like dia­betes or Parkinson’s dis­ease. How­ever, we need to know more about what works and what does not — and why,” said Paul Tarini, team direc­tor for RWJF’s Pio­neer Port­fo­lio. “Health Games Research is a major invest­ment to build a research base for this dynamic young field. Fur­ther, the insights and ideas that flow from this work will help us con­tinue to expand our imag­i­na­tion of what is pos­si­ble in this arena.”

All 9 stud­ies sound inter­est­ing, 3 of them are closer to what we track:

  1. Uni­ver­sity of Cal­i­for­nia, San Fran­cisco (San Fran­cisco, CA) A Video Game to Enhance Cog­ni­tive Health in Older Adults. As peo­ple age, they lose some of their abil­ity to sus­tain their atten­tion and to focus their atten­tion on their main task while ignor­ing dis­trac­tions. This study aims to improve these and other related cog­ni­tive skills by using a dri­ving game in which Read the rest of this entry »

Does Coffee Boost Brain/ Cognitive Functions Over Time?

A fewA_small_cup_of_coffee eter­nal ques­tions:
– Is caf­feine good for the brain?
– Does it boost cog­ni­tive func­tions?
– Does it pro­tect against dementia?

There is lit­tle doubt that drink­ing that morn­ing cup of cof­fee will likely increase alert­ness, but the main ques­tions that research is try­ing to answer go beyond that. Basi­cally: is there a sus­tained, life­time, ben­e­fit or harm from drink­ing cof­fee regularly?

The answer, so far, con­tains good news and bad news. The good news for cof­fee drinkers is that most of the long-term results are direc­tion­ally more pos­i­tive than neg­a­tive, so no clear harm seems to occur. The bad news is that it is not clear so far whether caf­feine has ben­e­fi­cial effects on gen­eral brain func­tions, either short-term or long-term (aged-related decline or risks of dementia).

It is impor­tant to note that many of the stud­ies show­ing an effect of cof­fee con­sump­tion on brain func­tions or risks of demen­tia report a cor­re­la­tion or asso­ci­a­tion (they are not ran­dom­ized clin­i­cal tri­als). As you know, cor­re­la­tion doesn’t prove cau­sa­tion: cof­fee drinkers may seem to do well in a num­ber in these long-term stud­ies, but there may be other rea­sons why cof­fee drinkers do better.

Q: How does caf­feine affect my brain?
A: Caf­feine is a stimulant.

It belongs to a chem­i­cal group called xan­thine. Adeno­sine is a nat­u­rally occur­ring xan­thine in the brain that slows down the activ­ity of brain cells (neu­rons). To a neu­ron, caf­feine looks like adeno­sine. It is there­fore used by some neu­rons in place of adeno­sine. The result is that these neu­rons speed up instead of slow­ing down.

This increased neu­ronal activ­ity trig­gers the release of the adren­a­line hor­mone, which will affect your body Read the rest of this entry »

Brain Fitness/ Training by the American Senior Fitness Association

Brain Fit­ness Com­ing to Senior Exer­cise Classes (press release):

- “The Amer­i­can Senior Fit­ness Asso­ci­a­tion (SFA) has announced a new brain fit­ness train­ing pro­gram designed for exer­cise pro­fes­sion­als. Brain Fit­ness for Older Adults teaches senior fit­ness instruc­tors and per­sonal train­ers how to incor­po­rate effec­tive cog­ni­tive fit­ness into phys­i­cal activ­ity pro­grams, offer­ing seniors the oppor­tu­nity to boost both phys­i­cal and men­tal fit­ness simultaneously.”

Com­ment: a very timely ini­tia­tive, given the inter­est we see in brain fit­ness edu­ca­tion and ini­tia­tives, and the ben­e­fits of both phys­i­cal and men­tal exer­cise on brain health. It makes a lot of sense to enhance pub­lic aware­ness through train-the-trainer ini­tia­tives. What remains unclear in this SFA pro­gram is what is the direct evi­dence for some­thing that is billed as a “brain fit­ness train­ing pro­gram” and seems to advo­cate one par­tic­u­lar set of exer­cises and move­ments for their train­ers and train­ers’ clients. It is one thing to claim a prod­uct pro­vides good infor­ma­tion & is edu­ca­tional (like a book, or this blog, or classes on the brain & brain health) and another one to claim that it is a “brain fit­ness train­ing pro­gram”, for which we should ask the same ques­tions we ask of any other inter­ven­tion to enhance cog­ni­tive func­tions, technology-based or not, fol­low­ing our 10-Question Pro­gram Eval­u­a­tion Check­list. What is the direct evi­dence that seniors trained by “senior fit­ness instruc­tors and per­sonal train­ers” using the method­ol­ogy that the SFA advo­cates will “boost both phys­i­cal and men­tal fit­ness simultaneously”?

10 Ques­tions to Choose the Right Brain Fit­ness Pro­gram — and a brief expla­na­tion of why each ques­tion is impor­tant: Read the rest of this entry »

Are videogames good for YOU? Depends on who YOU are

Two recent sci­en­tific stud­ies pub­lished by Dr. Arthur Kramer and col­leagues present Rise of Nations Arthur Kramerfas­ci­nat­ing results. The two stud­ies are:

1) Basak C, et al “Can train­ing in a real-time strat­egy video game atten­u­ate cog­ni­tive decline in older adults?” Psy­chol Aging 2008; DOI: 10.1037/a0013494.

2) Boot, W. R., Kramer, A. F., Simons, D. J., Fabi­ani, M. & Grat­ton, G. (2008) The effects of video game play­ing on atten­tion, mem­ory, and exec­u­tive con­trol. Acta Psy­cho­log­ica, 129, 387–398.

Let’s first review the first study, a sig­nif­i­cant exper­i­ment in that it showed wide cog­ni­tive ben­e­fits in adults over 60 years old who played a strat­egy videogame (Rise of Nations) for 23 hours.

Play­ing com­puter games improves brain power of older adults, claim sci­en­tists (Telegraph)

- The team at the Uni­ver­sity of Illi­nois recruited 40 adults over 60 years old, half of whom were asked to play a com­puter game called Rise of Nations, a role-playing game in which you have to build your own empire.

- Game play­ers have to build cities, feed and employ their peo­ple, main­tain an ade­quate mil­i­tary and expand their territory.

- Both groups were assessed before, dur­ing and after the video game train­ing on a vari­ety of tests.

- As a group, the “gamers” became sig­nif­i­cantly bet­ter and faster at Read the rest of this entry »

Cognitive Health Pioneers: Thank You!

Busy as we have been, we only recently com­piled the list of orga­ni­za­tions who have pur­chased our Brain Fit­ness Mar­ket Report so far. We were impressed by the qual­ity and vari­ety rep­re­sented, and the cross-sector demand for qual­ity infor­ma­tion in the emerg­ing brain fitness/ cog­ni­tive health cat­e­gory. See­ing the list helps us pri­or­i­tize efforts and cov­er­age of mar­ket and research news and trends.

Below you have a selec­tion of main cat­e­gories, and a few selected clients:

  • Research cen­ters and uni­ver­si­ties: Har­vard Med­ical School, US Army Research Lab, MaRS Dis­cov­ery Dis­trict, Ore­gon Cen­ter for Applied Sci­ence, Uni­ver­sity of Texas at Austin, Uni­ver­sity of Michigan.
  • Older adults orga­ni­za­tions and com­mu­ni­ties: AARP, Sun­rise Senior Liv­ing, Bel­mont Vil­lage Senior Living.
  • Health­care Providers: Sut­ter Health, Memo­r­ial Hos­pi­tal Health Sys­tem, Neu­ro­Care Net­work, Mindmedi Clinic. Read the rest of this entry »

Cognitive Development and Brain Research: Articles, Books, Papers (ASA)

brain fitness eventWe had a very fun ses­sion titled Teach­ing Brain Fit­ness in Your Com­mu­nity at an Amer­i­can Soci­ety on Aging (ASA) con­fer­ence for health pro­fes­sion­als a cou­ple of weeks ago. Full house, with over 60 atten­dants and very good par­tic­i­pa­tion, show­ing great inter­est in the topic. I can’t wait to see the evaluations.

These are some of the resources I promised as a follow-up, which can be use­ful to every­one inter­ested in our field:

Good gen­eral arti­cles in the busi­ness and gen­eral media:

Change or Die

Want a sharp mind for your golden years? Start now

You’re Wiser Now

On how new neu­rons are born and grow in the adult brain:

Salk Sci­en­tists Demon­strate For The First Time That Newly Born Brain Cells Are Func­tional In The Adult Brain

Old Brains, New Tricks

On the sur­pris­ing plas­tic­ity and devel­op­ment poten­tial through­out life:

Brain Plas­tic­ity, Lan­guage Pro­cess­ing and Reading

Jug­gling Jug­gles the Brain

Suc­cess­ful Aging of the Healthy Brain

Other impor­tant aspects:

Stress and the Brain

Exer­cise and the Brain

Humor, Laugh­ter and The Brain

On the impor­tance and impact of men­tal stim­u­la­tion and train­ing: Read the rest of this entry »

Brain Health for lawyers

The Com­plete Lawyer, a legal pub­li­ca­tion dis­trib­uted to bar mem­bers in sev­eral states, just pub­lished an arti­cle on Ten Impor­tant Truths About Aging: How we age is at least par­tially under our con­trol, By Elkhonon Gold­berg and Alvaro Fernandez.

We were happy to con­tribute to the ongo­ing debate about ethics and aging in the legal pro­fes­sion, build­ing on our pre­vi­ous post on the topic.

What are those “Ten Truths”? Well, here you are the outline:

Welcome to SharpBrains!

As seen in The New York Times, The Wall Street Jour­nal, CNN and more, Sharp­Brains is an inde­pen­dent mar­ket research and pub­lish­ing firm track­ing brain fit­ness and applied neu­ro­plas­tic­ity research and mar­ket­place. AARP recently named The Sharp­Brains Guide to Brain Fit­ness a Best Book on the subject.

UPCOMING ONLINE COURSE: How to Be Your Own Brain Fit­ness Coach in 2012 (March 2012).

NEWS: How to Sub­mit a Guest Post to SharpBrains.com.

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Top 30 Articles

  1. Top 50 Brain Teasers, by Sharp­Brains Team
  2. The Ten Habits of Highly Effec­tive Brains, by Alvaro Fernandez
  3. Why do You Turn Down the Radio When You’re Lost?, by Car­o­line Latham
  4. Brain Plas­tic­ity: How learn­ing changes your brain, by Pas­cale Michelon
  5. Top 10 Brain Fit­ness Future Trends, by Alvaro Fernandez
  6. 7 FAQs on Men­tal Exer­cise, by Alvaro Fernandez
  7. It is Not Only Cars That Deserve Good Main­te­nance: Brain Care 101, by Alvaro Fernandez
  8. Eval­u­a­tion Check­list for Brain Fit­ness prod­ucts and games, by Alvaro Fernandez
  9. MIT Event on Brain Games: Con­text, Trends, Ques­tions, by Alvaro Fernandez
  10. Stress Man­age­ment Work­shop for Inter­na­tional Women’s Day, by Alvaro Fernandez
  11. Mind­ful­ness and Med­i­ta­tion in Schools for Stress Man­age­ment, by Jill Sutie
  12. Stress and Neural Wreck­age: Part of the Brain Plas­tic­ity Puz­zle, by Gre­gory Kellet
  13. How can I improve my short term mem­ory?, by Car­o­line Latham
  14. Cog­ni­tive and Emo­tional Devel­op­ment Through Play, by David Elkind
  15. Judith Beck: Train Your Brain to Think Like a Thin Per­son, by Alvaro Fernandez
  16. Easy Steps to Improve Brain Health, by Car­o­line Latham
  17. Info­graphic: State of the Mar­ket 2009, by Paul Van Slembrouck
  18. Improve Mem­ory with Sleep, Prac­tice, and Test­ing, by Bill Klemm
  19. 10 Brain Tips To Teach and Learn, by Lau­rie Bartels
  20. Dr. Elkhonon Gold­berg on Cog­ni­tive Train­ing and Brain Fit­ness, by Alvaro Fernandez
  21. Max­i­mize the Cog­ni­tive Value of Your Men­tal Work­out, by Schlomo Breznitz
  22. Brain Fit­ness Pro­gram and Neu­ro­plas­tic­ity @ PBS, by Alvaro Fernandez
  23. Mind­ful­ness Med­i­ta­tion for Adults & Teens with ADHD, by David Rabiner
  24. Can Intel­li­gence Be Trained? Mar­tin Buschkuehl shows how, by Alvaro Fernandez
  25. How Strong is the Research Sup­port for Neu­ro­feed­back in Atten­tion Deficits?, by David Rabiner
  26. Exer­cis­ing the body is exer­cis­ing the mind, by Adrian Preda
  27. Brain Evo­lu­tion and Why it is Mean­ing­ful Today to Improve Our Brain Health, by Larry McCleary
  28. Phys­i­cal Exer­cise and Brain Health, by Pas­cale Michelon
  29. Posit Sci­ence, Nin­tendo Brain Age, and Brain Train­ing Top­ics, by Alvaro Fernandez
  30. Sleep, Tetris, Mem­ory and the Brain, by Shan­non Moffet

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