Sharp Brains: Brain Fitness and Cognitive Health News

Neuroplasticity, Brain Fitness and Cognitive Health News

Brain Training New Frontier: Ice Hockey!

USA Hockey Inc., is the national gov­ern­ing body for the sport of ice hockey in the United States. As such, its mis­sion is to pro­mote the growth of hockey and pro­vide the best Ice Hockeypos­si­ble expe­ri­ence for all par­tic­i­pants by encour­ag­ing, devel­op­ing, advanc­ing and admin­is­ter­ing the sport.”

Why do we talk about ice hockey in a  brain fit­ness blog?

Well, we recently announced this very inno­v­a­tive ini­tia­tive, and now can offer more context:

USA Hockey and Intelligym:

- “USA Hockey, with part­ners ACE (Applied Cog­ni­tive Engi­neer­ing) and the BIRD (Bina­tional Indus­trial Research and Devel­op­ment) Foun­da­tion, have announced plans to develop a rev­o­lu­tion­ary prod­uct that will, for the first time ever, pro­vide play­ers a train­ing tool to develop “hockey sense.”

- “To be called Hockey Intel­li­Gym, the software-based prod­uct will fur­nish play­ers with a highly effec­tive train­ing tool to develop per­cep­tion and decision-making skills. Fur­ther, it will Read the rest of this entry »

IntelliGym cognitive simulation for Ice Hockey players

Very inter­est­ing new mar­ket devel­op­ment:

The Marker, Israel - Oct 28, 2008, Sharp­Brains,

In other words, Applied Cog­ni­tive Engi­neer­ing (ACE) and USA Hockey have part­nered to bring to mar­ket a cog­ni­tive sim­u­la­tion game to improve the per­for­mance of ice hockey play­ers — sim­i­lar to what  ACE has been offer­ing to pro­fes­sional and ama­teur bas­ket­ball players.

ACE has raised $2.5M, and ACE and USA Hockey have received a joint $800k devel­op­ment grant from the BIRD Foun­da­tion for the co-development of a train­ing sys­tem for Ice Hockey play­ers. (The arti­cle men­tions Sharp­Brains’ Mar­ket Report as a sign of how the mar­ket is grow­ing, since we cover ACE).

For more con­text on cog­ni­tive sim­u­la­tions, you will enjoy this Inter­view with Prof. Daniel Gopher:

Alvaro Fer­nan­dez: Tell us a bit about your over­all research interests.

Daniel Gopher: My main inter­est has been how to expand the lim­its of human atten­tion, infor­ma­tion pro­cess­ing and response capa­bil­i­ties which are crit­i­cal in com­plex, real-time decision-making, high-demand tasks such as fly­ing a mil­i­tary jet or play­ing pro­fes­sional bas­ket­ball. Using a ten­nis anal­ogy, my goal has been, and is, how to help develop many “Wimbledon-like cham­pi­ons. Each with their own styles, but per­form­ing to their max­i­mum capac­ity to suc­ceed in their environments.

What research over the last 15–20 years has shown is that cog­ni­tion, or what we call think­ing and per­for­mance, is really a set of skills that we can train sys­tem­at­i­cally. And Read the rest of this entry »

Videogames for Cognitive Training?

There were a few inter­est­ing research papers pre­sented at the last  Amer­i­can Psy­cho­log­i­cal Asso­ci­a­tion con­ven­tions around the theme:

Play­ing Video Games Offers Learn­ing Across Life Span, Say Stud­ies
– Skills Trans­fer to Class­room, Sur­gi­cal Pro­ce­dures, Sci­en­tific Think­ing (press release)
.

Prob­a­bly the most inter­est­ing study was that of 303 laparo­scopic sur­geons, which “showed that sur­geons who played video games requir­ing spa­tial skills and hand dex­ter­ity and then per­formed a drill test­ing these skills were sig­nif­i­cantly faster at their first attempt and across all 10 tri­als than the sur­geons who did not the play video games first.”

The note goes fur­ther to explain the impli­ca­tions from this research:

The big pic­ture is that there are sev­eral dimen­sions on which games have effects, includ­ing the amount they are played, the con­tent of each game, what you have to pay atten­tion to on the screen, and how you con­trol the motions,” said Gen­tile. “This means that games are not “good’ or bad,’ but are pow­er­ful edu­ca­tional tools and have many effects we might not have expected they could.”

Very thought­ful quote. Please note a few ele­ments about Read the rest of this entry »

Brain Research Interview Series

We are work­ing on improv­ing sev­eral sec­tions of our web­site, espe­cially our Resources sec­tion. It will look much bet­ter in a few days. Our first step has been to re-organize our Neu­ro­science Inter­view Series, and below you have how it looks today.

Dur­ing the last 18 months I have had the for­tune to inter­view over 15 cutting-edge neu­ro­sci­en­tists and cog­ni­tive psy­chol­o­gists on their research and thoughts. Here are some of our favorite quotes (you can read the full inter­view notes by click­ing on the links):

Read the rest of this entry »

Brain Games, and Cognitive Fitness News, for the Weekend

Monkey memoryDid you read about the recent exper­i­ment where young chimps dis­played amaz­ing visual work­ing mem­ory capa­bil­ity, beat­ing humans?

- You can watch a short video here.

- Lumos Labs has released a very fun game to test your own skills: try out this Chimp Game!

Also, some very good recent news articles:

1) Is it worth going to the mind gym? (New Sci­en­tist). This is one of the best arti­cles we have read in a while (unfor­tu­nately requires subscription).

- “Bird­watch­ing is the brain­child of San Francisco-based Lumos Labs, just one of the dozens of com­pa­nies that have sprung up in recent months to cash in on the “brain-training” craze. Like most of its com­peti­tors, the the­ory behind …”

Com­ments: the arti­cle intro­duces read­ers to much of the research and sci­en­tists we dis­cuss in our blog, such as Torkel Kling­berg’s work and recent results from the IMPACT study. The arti­cle would have been even bet­ter had Daniel Gopher been inter­viewed on his work improv­ing cog­ni­tive per­for­mance of mil­i­tary pilots and bas­ket­ball players.

2) Inno­va­tion: Your Brain Needs Just as Much Exer­cise as Your Body (Fox Busi­ness Network)

- “The mar­ket, how­ever, is still small. Accord­ing to Alvaro Fer­nan­dez , who co-founded mar­ket research and con­sult­ing firm Sharp­Brains, which is focused solely on the field of brain fit­ness, in 2007 the mar­ket was val­ued at $225 mil­lion, which is up from $150 mil­lion in 2005. Fer­nan­dez thinks there is poten­tial for it to surge, reach­ing more than $2 bil­lion by 2016.”

Com­ments:  Very good arti­cle. Those esti­mates refer to the whole brain fit­ness soft­ware mar­ket to assess and train cog­ni­tive skills, includ­ing Read the rest of this entry »

Brain Training: No Magic Bullet, Yet Useful Tool. Interview with Elizabeth Zelinski

Sharon Beg­ley, Newsweek’s sci­ence reporter, recently wrote that

- “With the nation’s 78 mil­lion baby boomers approach­ing the age of those dreaded ‘“where did I leave my keys?” moments, it’s no won­der the mar­ket for computer-based brain train­ing has shot up from essen­tially zero in 2005 to $80 mil­lion this year, accord­ing to the con­sult­ing firm SharpBrains.

- “Now comes the largest and most rig­or­ous study of a commercially-available train­ing pro­gram, and it shows that there is hope for aging brains. This morn­ing, at the meet­ing of the Geron­to­log­i­cal Soci­ety of Amer­ica, sci­en­tists are pre­sent­ing data show­ing that after eight weeks of daily one-hour ses­sions with Brain Fit­ness 2.0 from Posit Sci­ence, elderly vol­un­teers got mea­sur­ably bet­ter in their brain’s speed and accu­racy of processElizabeth Zelinski IMPACTing.

We recently had the chance to inter­view Dr. Eliz­a­beth Zelin­ski of the Uni­ver­sity of South­ern Cal­i­for­nia Andrus Geron­tol­ogy Cen­ter, who led the IMPACT (Improve­ment in Mem­ory with Plasticity-based Adap­tive Cog­ni­tive Train­ing) Study Sharon Beg­ley refers to in the quote above.

First, some con­text on this study, which is by far the largest high-quality study of its kind. The study was prospec­tive, ran­dom­ized, con­trolled, and used a dou­ble blind trial. 524 healthy adults 65-year-old and over were divided into two groups. One received an hour a day of train­ing for eight to ten weeks, and the other spent the same amount of time watch­ing edu­ca­tional DVDs. The IMPACT study, funded by Posit Sci­ence cor­po­ra­tion, was per­formed in mul­ti­ple loca­tions, includ­ing the Mayo Clinic, USCF, and San Fran­cisco Vet­eran Affairs Med­ical Center.

The dis­cus­sion cen­ters at his point on the ini­tial results that were pre­sented Geron­to­log­i­cal Soci­ety of Amer­ica (the study hasn’t been pub­lished yet).

Alvaro Fer­nan­dez: Dr. Zelin­ski. Thank you for being with us. Could you start by set­ting the con­text and pro­vid­ing an overview of how human cog­ni­tive abil­i­ties typ­i­cally evolve as we age based on insights from your Long Beach Lon­gi­tu­di­nal Study?

Eliz­a­beth Zelin­ski: Of course. The first con­cept to under­stand is that dif­fer­ent cog­ni­tive skills evolve over the lifes­pan in dif­fer­ent ways. Some that rely on expe­ri­ence, such as vocab­u­lary, actu­ally improve as we age. Some tend to decline grad­u­ally, start­ing in our late 20s. This hap­pens, for exam­ple, with pro­cess­ing speed (how long it takes us to process and respond to infor­ma­tion), mem­ory, and rea­son­ing. We could sum­ma­rize this phe­nom­e­non by say­ing that as we age we get bet­ter at deal­ing with the famil­iar, but worse at deal­ing with the new. We can always learn, but at a slower pace.

Are there any spe­cific tip­ping or inflec­tion points in this trend, any age when the rate of decline is more pronounced?

We don’t have a clear answer to that. It depends a lot on the indi­vid­ual. In gen­eral it is a grad­ual, cumu­la­tive process, so that by age 70 we sta­tis­ti­cally see clear age declines. Which, for exam­ple, is a strong fac­tor deter­min­ing why older adults strug­gle to adapt to new tech­nolo­gies, but why try­ing to learn them pro­vides needed men­tal stim­u­la­tion. Now we know that genes only account for a por­tion of this decline. Much of it depends on our envi­ron­ment, lifestyle and actions.

Can you sum­ma­rize what a healthy indi­vid­ual can do to slow down this process of decline, and help stay healthy and pro­duc­tive as long as possible?

One gen­eral rec­om­men­da­tion is to do every­thing we can to pre­vent or delay dis­ease processes, such as dia­betes or high-blood pres­sure, that have a neg­a­tive effect on our brains. For exam­ple, it is a tragedy in our soci­ety that we usu­ally reduce our lev­els of phys­i­cal exer­cise dras­ti­cally after we leave school.

Let me then ask: what are the rel­a­tive virtues of phys­i­cal vs. men­tal exercise?

Great ques­tion! That in fact leads into my sec­ond rec­om­men­da­tion. Aer­o­bic exer­cise has been shown to Read the rest of this entry »

Welcome to SharpBrains!

As seen in The New York Times, The Wall Street Jour­nal, CNN and more, Sharp­Brains is an inde­pen­dent mar­ket research and pub­lish­ing firm track­ing brain fit­ness and applied neu­ro­plas­tic­ity research and mar­ket­place. AARP recently named The Sharp­Brains Guide to Brain Fit­ness a Best Book on the subject.

UPCOMING ONLINE COURSE: How to Be Your Own Brain Fit­ness Coach in 2012 (March 2012).

NEWS: How to Sub­mit a Guest Post to SharpBrains.com.

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Top 30 Articles

  1. Top 50 Brain Teasers, by Sharp­Brains Team
  2. The Ten Habits of Highly Effec­tive Brains, by Alvaro Fernandez
  3. Why do You Turn Down the Radio When You’re Lost?, by Car­o­line Latham
  4. Brain Plas­tic­ity: How learn­ing changes your brain, by Pas­cale Michelon
  5. Top 10 Brain Fit­ness Future Trends, by Alvaro Fernandez
  6. 7 FAQs on Men­tal Exer­cise, by Alvaro Fernandez
  7. It is Not Only Cars That Deserve Good Main­te­nance: Brain Care 101, by Alvaro Fernandez
  8. Eval­u­a­tion Check­list for Brain Fit­ness prod­ucts and games, by Alvaro Fernandez
  9. MIT Event on Brain Games: Con­text, Trends, Ques­tions, by Alvaro Fernandez
  10. Stress Man­age­ment Work­shop for Inter­na­tional Women’s Day, by Alvaro Fernandez
  11. Mind­ful­ness and Med­i­ta­tion in Schools for Stress Man­age­ment, by Jill Sutie
  12. Stress and Neural Wreck­age: Part of the Brain Plas­tic­ity Puz­zle, by Gre­gory Kellet
  13. How can I improve my short term mem­ory?, by Car­o­line Latham
  14. Cog­ni­tive and Emo­tional Devel­op­ment Through Play, by David Elkind
  15. Judith Beck: Train Your Brain to Think Like a Thin Per­son, by Alvaro Fernandez
  16. Easy Steps to Improve Brain Health, by Car­o­line Latham
  17. Info­graphic: State of the Mar­ket 2009, by Paul Van Slembrouck
  18. Improve Mem­ory with Sleep, Prac­tice, and Test­ing, by Bill Klemm
  19. 10 Brain Tips To Teach and Learn, by Lau­rie Bartels
  20. Dr. Elkhonon Gold­berg on Cog­ni­tive Train­ing and Brain Fit­ness, by Alvaro Fernandez
  21. Max­i­mize the Cog­ni­tive Value of Your Men­tal Work­out, by Schlomo Breznitz
  22. Brain Fit­ness Pro­gram and Neu­ro­plas­tic­ity @ PBS, by Alvaro Fernandez
  23. Mind­ful­ness Med­i­ta­tion for Adults & Teens with ADHD, by David Rabiner
  24. Can Intel­li­gence Be Trained? Mar­tin Buschkuehl shows how, by Alvaro Fernandez
  25. How Strong is the Research Sup­port for Neu­ro­feed­back in Atten­tion Deficits?, by David Rabiner
  26. Exer­cis­ing the body is exer­cis­ing the mind, by Adrian Preda
  27. Brain Evo­lu­tion and Why it is Mean­ing­ful Today to Improve Our Brain Health, by Larry McCleary
  28. Phys­i­cal Exer­cise and Brain Health, by Pas­cale Michelon
  29. Posit Sci­ence, Nin­tendo Brain Age, and Brain Train­ing Top­ics, by Alvaro Fernandez
  30. Sleep, Tetris, Mem­ory and the Brain, by Shan­non Moffet

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