September, 2008

Here you have the twice-a-month newsletter with our most popular blog posts. Please brain fitness and health newsletterremember that you can subscribe to receive this Newsletter by email, simply by submitting your email at the top of this page.

Quick, Are videogames good or bad?

That's an impossible question. Good or bad for what? What  specific games are we talking about? More importantly, what are they substituting for, given time is a limited resource?  Contributor Jeremy Adam Smith, managing director of Greater Good magazine, offers an in-depth review on the trade-offs videogames present in: Playing the Blame Game.

News Round-Up

Math Innovation in UK Schools: a recent (and unpublished) study seems to support the potential role for "Serious Games" in education. Learning and Teaching Scotland reports significant improvements in pupils' concentration and behavior, on top of math skills, after using Nintendo Brain Training game.

Alzheimer's Australia endorses Posit Science programs: this announcement brings to surface a genuine public health dilemma - do you, as an association, promote programs before they have been shown to have long-term effects on Alzheimer's progression and prevalence, or do you wait until you have "perfect" research, and then perhaps lose 10-20-30 years or useful contribution to thousands/ millions of brain's Cognitive Reserves? In our judgment, it may well be worth offering options today, as long as they are accompanied by independent measurement of the cognitive benefits.

More September News: September has brought a wealth of additional worldwide media coverage on cognitive health and brain fitness topics, including the role of schools in nurturing student's executive functions, the importance of baseline neuropsychological testing in sports, the need for gerontology as a discipline to incorporate brain research, how walking can enhance brain function, and the value of brain fitness programs for long-term care operators.

Resources for Brain Fitness Navigation

Wellness Coaching for Brain Health and Fitness: will Wellness Coaches expand their role and become "Brain coaches"? We have partnered with Sutter Health Partners, the pioneering coaching group of a major health system, to train their wellness coaches on the implications of emerging brain research for their work: focus on the 4 pillars of brain health -balanced nutrition, physical exercise, stress management and mental exercise.

Evaluation Checklist for Organizations: many healthcare and education organizations are already making purchase decisions which involve evaluating different programs that make "brain training" or "cognitive health" claims. Here we present our 10-Question SharpBrains Checklist to help organizations make informed decisions.

Evaluation Checklist for Consumers: if you are an individual interested in programs for yourself and/ or a loved one, you can use this checklist. The starting point is to recognize that no program is a "magic pill" or "general solution", but a tool to be used in the appropriate context.

Learning to Lead, and To Think

Roundtable on Human Resources and Leadership: several bloggers discuss latest news around leadership, social intelligence, applications of brain research, and more.

Helping Young and Old Fish Learn How To Think: David Foster Wallace gave a masterful commencement speech on Life and Work to the 2005 graduating  class at Kenyon College.  Worth reading, with full attention.

Brain Teasers

Seven Brain teasers for Job Interviews: A recent CNN article explains why a growing number of technnology and consulting companies use brain teasers and logic puzzles of a type called “guesstimations” during job interviews. What are they looking for? Good executive functions. Here you have a few typical questions.

Enjoy!

We just received this quote of how a major health system is using our Brain Fitness Market Report:

"At Sutter Health Partners we recognize the importance of brain health and how much the health of the brain and the body are interdependent.  The market report helped us further target our coaching efforts to integrate brain fitness and upgrade our entire coaching platform.  It is easy to read and gives you the industry perspective in a thorough yet concise manner.  I highly recommend it!"

-- Margaret Sabin, CEO of Sutter Health Partners and VP, New Product Development, at Sutter Health.

You may wonder, "what is the link between  wellness coaching and brain fitness"?

In practice, good health and wellness coaches provide excellent brain health advice, given that the areas they focus on (nutrition, physical exercise, stress management) do play an important role in maintaining our brains in top shape.

Additionally, pioneers  such as Sutter Health Partners are adding a Brain "lens" to their work. How?

First, by better understanding and explaining the brain benefits of what they already do, in order to provide additional motivation to stick with healthy behaviors. For example, most people will be able to recite multiple benefits of moderate cardiovascular exercise. But how many know  that it can also contribute to neurogenesis -the creation of new neurons - in adult brains?

Second, by starting to offer brain fitness guidelines to clients who want too go beyond crossword puzzles and sudoku.

I had a great training session with a number of Sutter Health coaches last week - let me summarize some of the main points we covered. Continue Reading »

A round-up of interested news during the month:Brain Health News

1) Training Young Brains to Behave (New York Times)

2) Head Games (OpEd in New York Times)

3) Will Gerontology recognize the Brain? (American Society on Aging event)

4) Brain function gets a boost from walking (Los Angeles Times)

5) An idea whose time has (finally) come (McKnight's Long Term Care News)

6) Train your brain (Financial Times Germany)

7) Toman auge ejercicios que adiestran la mente (Milenio, Mexico)

8) Trois nouvelles études IDATE : Serious Games (Publi-News, France)

Links and commentary below.  Continue Reading »

Playing the Blame Game
-- Video games stand accused of causing obesity, violence, and lousy grades. But new research paints a surprisingly complicated and positive picture, reports Greater Good Magazine's Jeremy Adam Smith.

Cheryl Olson had seen her teenage son play video games. But like many parents, she didn't know much about them.

Then in 2004 the U.S. Department of Justice asked Olson and her husband, Lawrence Kutner, to run a federally funded study of how video games affect adolescents.

Olson and Kutner are the co-founders and directors of the Harvard Medical School's Center for Mental Health and Media. Olson, a public health researcher, had studied the effects of media on behavior but had never examined video games, either in her research or in her personal life.

And so the first thing she did was watch over the shoulder of her son, Michael, as he played his video games. Then, two years into her research—which combined surveys and focus groups of junior high school students—Michael urged her to pick up a joystick. "I definitely felt they should be familiar with the games if they were doing the research," says Michael, who was 16 at the time and is now 18.

Olson started with the PC game Continue Reading »

Computer game boosts maths scores (BBC):

- "It also found improvements in pupils' concentration and behaviour."

- "The study involved more than 600 pupils in 32 schools across Scotland using the Brain Training from Dr Kawashima game on the Nintendo DS every day."

- "Researchers found that while all groups had improved their scores, the group using the game had improved by a further 50%."

- "Less able children were found to be more likely to improve than the highest attainers and almost all pupils had an increased perception of their own ability."

Comment:  fascinating results supporting the potential role for "Serious Games" in education. Now, please take the results with a grain of salt, since the study doesn't seem to have been published yet in any top-tier peer-reviewed journal.. The information publicly available seems to simply consist of a press release by Learning and Teaching Scotland. We hope to see an in-depth report to answer many open questions on the study. In any case, welcome news!

During the research phase before the publication of the special report Brain Fitness Centers in Seniors Housing - A Field in the Making, published by the American Seniors Housing Association (ASHA), we realized that there were equal amounts of interest and confusion among executives and professionals thinking about adding computer-based cognitive exercise products to their mix of health & wellness activities, so we included the Evaluation Checklist that follows.

The real-life experiences at leading organizations such as Senior Star Living, Belmont Village Senior Living, Erickson Retirement Communities and others were instrumental in the development of the Checklist. We hope it is useful.

Brain Fitness Programs For Seniors Housing, Healthcare and Insurance Providers: Evaluation Checklist

Over the next several years, it is likely that many seniors housing operators will begin to carefully evaluate a growing number of options to include “brain fitness centers” in their communities.

Some options will require purchasing a device, such as Nintendo products, or the Dakim touch-screen system. Others will require installing software in PCs in existing or new computer labs, such as Posit Science, Cogmed or CogniFit’s programs. Others will be fully available online, such as those offered by Lumos Labs, Happy Neuron and My Vigorous Mind. And still others may be technology-free, promising engaging combinations of interactive, group-based, activities with pen-and-paper exercises.

Creating a solid business case will help communities navigate through this growing array of options. We suggest communities consider this SharpBrains Checklist for Brain Fitness Centers:

1. Early Users: Who among our residents is ready and willing to do the program? How are they reacting to the pilot testing of the program?

2. Cognitive benefits: What are the specific benefits claimed for using this program? Under what scenario of use (how many hours/week, how many weeks)? What specific cognitive skill(s) does the program train? How will we measure progress? Continue Reading »

Brain-fitness plan can improve memory (Sydney Morning Herald), reports on the recent endorsement of Posit Science's programs (Posit Science Program Classic, focused on auditory processing training, and Posit Science Cortex with InSight, on visual processing). Quotes: Continue Reading »

Great article in the New York Times titled Training Young Brains to Behave. A couple of quotes:

- "But just as biology shapes behavior, so behavior can accelerate biology. And a small group of educational and cognitive scientists now say that mental exercises of a certain kind can teach children to become more self-possessed at earlier ages, reducing stress levels at home and improving their experience in school. Researchers can test this ability, which they call executive function, and they say it is more strongly associated with school success than I.Q."

- “We know that the prefrontal cortex is not fully developed until the 20s, and some people will ask, Continue Reading »

A recent CNN article explains well why a growing number of companies use brainteasers and logic puzzles of a type called “guesstimations” during job interviews:

- "Seemingly random questions like these have become commonplace in Silicon Valley and other tech outposts, where companies aren't as interested in the correct answer to a tough question as they are in how a prospective employee might try to solve it. Since businesses today have to be able to react quickly to shifting market dynamics, they want more than engineers with high IQs and good college transcripts. They want people who can think on their feet."

What are technology companies (Google, Microsoft, Amazon) and consulting companies (McKinsey, Boston Consulting Group, Accenture...) looking for? They want employees withbrain teasers job interview good so-called Executive Functions: problem-solving, cognitive flexibility, planning, working memory, decision-making, even emotional self-regulation (don’t try to solve one of these puzzles while being angry, or stressed out).

Want to try a few? Below you have our Top 7 Guesstimations/ Logic Puzzles for Brain Challenge:

Please try to GUESS the answers to the questions below based on your own logical approach. The goal is not to find out (or Google) the right answer, but to Continue Reading »

- "There are these two young fish swimming along, and they happen to meet an older fish swimming the other way, who nods at them and says, "Morning, boys, how's the water?" And the two young fish swim on for a bit, and then eventually one of them looks over at the other and goes, "What the hell is water?"

- "If at this moment, you're worried that I plan to present myself here as the wise old fish explaining what water is to you younger fish, please don't be. I am not the wise old fish. The immediate point of the fish story is that..."

Keep reading the masterful commencement speech given by David Foster Wallace to the 2005 graduating  class at Kenyon College, published in the Wall Street Journal today:

David Foster Wallace on Life and Work (WSJ).

The whole piece makes for the most beautiful meditation, to savor word by word. The whole article is really a quote worth reading, but let me feature this one

- "Learning how to think" really means how to exercise some control over how and what you think. It means being conscious and aware enough to choose what you pay attention to and to choose how you construct meaning from experience."

What a poetic introduction to brain and cognitive fitness: learning, think, exercise, control, conscious, aware, choose, pay attention, construct meaning, experience.

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